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Week 09: 3D Audio and Spatial Sound

Resources

⚠️ Materials Needed

This week needs new materials covering:

  • 3D sound positioning in Unity
  • FMOD spatializer settings
  • Attenuation curves and distance models
  • Occlusion and obstruction
  • Reverb zones and environmental effects
← Previous Week 08: Recording Session Debrief Next → Week 10: Music Systems in FMOD
← Back to MUSC 601: Media Music Tech Lab (Year 2)

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