Curriculum Vitae

Education

Doctor of Music in Composition & Music Technology

Northwestern University, Evanston, IL — Graduated with Honors

Dissertation: "Compositional Possibilities of New Interactive and Immersive Digital Formats"

Bachelor of Music in Music Composition

Columbia College Chicago, Chicago, IL

Professional Certifications

Aha! Product Management Certificate
Atlassian Agile Project Management Certificate

Academic Appointments

Assistant Professor of Music Technology

Columbia College Chicago, School of Audio and Music

  • Teach undergraduate and graduate courses in music technology, digital composition, and interactive audio
  • Led Core Curriculum Task Force for the School of Audio and Music merger
  • Authored and implemented equity-focused technology policies adopted department-wide
  • Designed and built three music production studios (Studios A, B, C) at 1014 S. Michigan Ave.
  • Launched the laptop as an official instrument with dedicated Applied Music courses
  • Coordinate weekly Music Composition Forums; manage equipment, facilities, and student workers
Practitioner-in-Residence, Digital Music Technology

Columbia College Chicago

Adjunct Faculty, Music Composition

Northwestern University, Evanston, IL

Courses: Introduction to Music Technology, Foundations of Music Technology, Class Composition

Adjunct Faculty

Columbia College Chicago

Courses: Digital Music Composition & Performance, Media Music Tech Lab, The Sonic Experience, and others

Graduate Teaching Assistant

Northwestern University — Aural Skills I, II & III; Assistant to Music Technology Dept.

Digital Music Lab Manager

Columbia College Chicago

Private Lesson Instructor, Electronic Music Composition

Columbia College Chicago — All levels

Professional Practice

Sound Designer & Composer, Self-Employed

Film scoring, game audio, interactive installations, and commercial audio branding

Sound Designer (Contract), Fivestone Studios

End-to-end audio production for immersive exhibits — creative direction through final asset delivery and installation

Founder, Simple Sound Tools

Audio software company: Random Container for Reaper, ReaMOD

Audio Designer (Contract), Waveplant (with Joel Corelitz)

Audio experiences for T-Mobile, Beam Suntory, Jellyvision, and other major brands

Music Copyist and Arranger, Silent Press Collective

John Hagstrom (CSO), Marcos Balter, Nathan Davis, and others

Courses Developed

MUSC-174 / MUSC-175: Applied Music I & II for Laptop

Launched the laptop as an official instrument; ran two full sections in inaugural semester

MEDI-482: Music Technology Capstone

Final projects for all graduating Music Technology BS seniors using agile frameworks

MUSC-601: Media Music Tech Lab (MFA, Years 3 & 4)

Synthesis, sound design, custom digital instruments, and interactive music for MFA composers

MUSC-601: Media Music Tech Lab (Undergraduate)

Launched and designed the new technical curriculum for the Composition for Media (BA) covering DAW fluency, sound design and synthesis, original sample-based instruments, and audio implementation and programming for interactive media

MEDI-481: The Sonic Experience: Modular Thinking & Synthesis

Capstone experience for BS in Music Technology students studying modular synthesis and its connections to the broader field of music technology and creative practices

MUSC-228: Digital Music Composition

Practical course where students completed creative projects directly pulled from real professional work; students reviewed actual contracts, payments, communications, and assets, taking on the role of composer/sound designer for each project

Experimental Sound Ensemble

Ensemble where all sound sources used during performance were original software or hardware created by the members

Creative Work

2026

Game Makers — Sound Designer / Post-Production, Soulens

Post-production audio and sound design for a forthcoming documentary directed by Markus Hoeckner

2025

Google — Immersive Interactive Exhibit — Sound Designer, Fivestone Studios

Created all sounds and music for an immersive interactive exhibit for Google

MoMoney: The Museum of Money — Sound Designer, Fivestone Studios

Designed and delivered all audio across an interactive museum experience — hundreds of SFX, ambient loops, music cues, and dialogue processing through final installed delivery

2024

The Last Clockwinder — Hand-Tracking Update — Sound Designer, Pontoco (Seattle, WA)

Sound design and expanded audio control system for VR hand-tracking hardware update

Blight — Composer, Soulens (Minneapolis, MN)

Digital orchestral score for dystopian thriller dir. Markus Hoeckner, starring Barkhad Abdirahman. Premiered at Minneapolis St. Paul IFF; streaming on DUST (~50,000 views)

2023

Heartbeat Installation — Composer & Music Programmer with Waveplant, Humancraft (San Francisco, CA / New York, NY / SXSW, Austin, TX)

Adaptive music driven by real-time biometric data from six participants

Alex — Medical — Sound Designer with Waveplant, Jellyvision (Chicago, IL)

Interactive employee benefits onboarding system

2022

THEOREM — Sound Designer, Ragdale Foundation (Lake Forest, IL)

Mixed-media concert experience with the Theorem Collective

Lobby Media Installation — Sound & Music Designer with Waveplant, Beam Suntory (New York, NY)

Interactive mixed-media installation at Beam Suntory headquarters

The Last Clockwinder — Sound Designer, Pontoco (Seattle, WA)

VR puzzle game. Meta Best of Quest 2022, Road to VR Best PC VR 2022, Hardcore Gamer Best VR 2022, DICE 26th Annual Awards finalist

ENIGMA — Sound Designer & Audio Programmer, Reykjavík Arts Festival (Reykjavík, Iceland)

Immersive concert experience with Spektral Quartet

Looking Skyward — Sound Designer & Audio Programmer, Adler Planetarium (Chicago, IL)

Immersive concert experience with Spektral Quartet

Alex — Retirement — Sound Designer with Waveplant, Jellyvision (Chicago, IL)

Interactive employee benefits onboarding system

2021

5G&Me Experience Center — Music & Sound Designer with Waveplant and Envoy, T-Mobile (Seattle, WA)

Hundreds of custom audio assets for 4,000 sq. ft. immersive brand environment

Height App — Sound Designer with Waveplant, Height (San Francisco, CA)

UI sound design for a task management application

2020

Swing Suck Swaddle Side Sound — Composer, Scripts Records (Chicago, IL)

Original electronics work for compilation album. All sales donated to My Block My Hood My City

Theorem — Performer/Sound Designer, Farnsworth House (Plano, IL)

Interdisciplinary performance/installation with Elizabeth Bradfield, Antonia Contro, Joseph Meredith, Eliza Brown, and Clara Lyon

Lost Objects — Live Electronics Performer/Sound Designer, St. James Cathedral & St. Luke's Cathedral

David Lang, Julia Wolfe, and Michael Gordon. Performed with Bella Voce + Bella Voce Sinfonia, cond. Andrew Lewis

WNDR MUSEUM — Interactive music & software, WNDR Museum (Chicago, IL)

Custom reactive audio-visual installation with Waveplant and Midwest Immersive

Byte Beats Program — Composer, Byte (Social Media App)

Twenty 6-second musical loops for synchronization with user-created content

2019

Looking Skyward — Production Manager/Sound Designer

Spektral Quartet immersive concert — University of Denver, University of Chicago, New Orleans University, Kennedy Center (Washington, D.C.)

Quiet Cloister — Sound Installation, University of Chicago

With composer Nomi Epstein for the 2020 Chicago Sound Show

Infinite Void — Composer/Developer (DMA Dissertation), Original VR Composition

Original virtual reality composition built with Unity and Wwise; exploring spatialized and interactive sound in immersive environments

Water on the Bridge — Performer/Sound Designer, Eckhart Park Pool (Chicago, IL)

With Katinka Kleijn and Lia Kohl

2018

Related Rocks by Magnus Lindberg — Electronics Programmer/Designer, Symphony Hall (Chicago, IL)

Chicago Symphony Orchestra MusicNow Series

There is Absolutely Nothing Lonelier — Composer/Performer, Elastic Arts (Chicago, IL)

With composer/performer Ryan Ingebritsen

Katinka Kleijn Solo Performance — Performer/Sound Designer, UNC Chapel Hill

With cellist Katinka Kleijn and composer/performer Du Yun

Ask Your Mama — Electronics Performer, Symphony Hall (Chicago, IL)

With the Chicago Sinfonetta

2017

There is Absolutely Nothing Lonelier — Composer/Performer, Audio Art Festival (Kraków, Poland) & Comfort Station (Chicago, IL)

With Ryan Ingebritsen

Solo electronics performances — Slate Arts, Township, The Hungry Brain (Chicago, IL)

Modular synthesizer and laptop

tʁistɛsə — Performance, Constellation (Chicago, IL)

Original composition performed by Quince Contemporary Vocal Ensemble

2016

Fly into the Light / Cog / Ga Sa Ra / Groove IV & V — Electronics Performer/Sound Designer, Northwestern University

Original works by composer LJ White

Diligence is to Magic as Progress is to Flight — Electronics Performer/Sound Designer, Northwestern University

Original work by Katherine Young and violinist Austin Wulliman

2015

#HopeInAnyOther — Installation/Performance, Northwestern University

For public participants and smartphones; collaboration with engineering students

Migration — Audio/Visual Installation, Northwestern University

Reanimated abandoned industrial spaces with projection mappings

Untitled — SOUND ROOM collective performance, Nat'l Museum of Health + Medicine (Chicago, IL)

Original works for surround sound audio installations

2014

Improbable Spaces — Installation, Northwestern University

Impossible acoustic spaces created with installed microphones, speakers, and audio effect processors

Intelligence in the Human-Machine — Electronics Performer/Sound Designer/Composer, Library of Congress (Washington, DC)

For cello, EEG headset, live electronics, theatrical lighting, projection, and surround sound with Katinka Kleijn

Trompe l'Corps — Electronics Performer/Sound Designer/Composer, Constellation (Chicago, IL)

For chamber ensemble, live electronics, theatrical lighting, and surround sound with the International Contemporary Ensemble

2013

Trompe l'Corps — Electronics Performer/Sound Designer/Composer, Roulette (New York, NY)

With the International Contemporary Ensemble

Confiteor & tʁistɛsə — Composer/Performer, Millennium Park Jay Pritzker Pavilion (Chicago, IL)

For soprano, flute, alto flute, cello, and live electronics with Fonema Consort

Intelligence in the Human-Machine — Electronics Performer/Sound Designer/Composer, Chicago Cultural Center

For cello, EEG headset, live electronics, theatrical lighting, projection, and surround sound with Katinka Kleijn

Violence For Isolation — Performance, Corbett vs. Dempsey (Chicago, IL)

For solo bassoon and live electronics with Rebekah Heller

2012

RENGA/Cage/100 — Performance, MoMA (New York, NY) & Kennedy Center (Washington, DC)

Original work for percussion ensemble by Third Coast Percussion

Objects in Absence & Nostalgia for the Light — Performance, Mass MoCA (North Adams, MA)

Bang on a Can Summer Music Institute

Sterile Contaminant — Performance, The Empty Bottle (Chicago, IL)

Original work for string quartet by Spektral Quartet

Violence For Isolation — Performance, KROME Gallery (Berlin, Germany)

For solo bassoon and live electronics with Rebekah Heller

2010–2011

Da-Sein — Performance, University of Chicago

For baritone saxophone and live electronics with Ryan Muncy

Figured Perceptions & In Listening — Performance, Columbia College Chicago

Original works for orchestra (Chicago Composers Orchestra) and chamber orchestra (ensemble Dal Niente)

tʁistɛsə — Performance, New York, NY

Quince Contemporary Vocal Ensemble

Software Development & Open-Source Contributions

  • Random Container for Reaper — Interactive audio production tool (Simple Sound Tools)
  • ReaMOD — Interactive audio production tool (Simple Sound Tools)
  • FMOD Unity Integration Scripts — Complete library for game audio integration (open-source)
  • Reaper Workflow Tools — Specialized scripts for sound design tasks (open-source)

Publications & Writing

  • Four-part series on emerging digital music formats (LinkedIn/Medium)
  • Articles on modern production workflows, DAW signal flow optimization, and game audio implementation
  • Pedagogical reflections on creative technology education and tool-building

Institutional Service

Core Curriculum Task Force Lead, School of Audio and Music

Led the design of a shared first-year course sequence for all SAM majors during the historic departmental merger

SAM Degree Review Task Forces (multiple)

Mapped all prerequisite pathways across redesigned SAM degrees

Music Production Studios Project Lead

Designed and built three music production studios (A, B, C) at 1014 S. Michigan Ave.

Co-Chair, Academic Affairs Committee (Faculty Senate)
Academic Technology Steering Committee (Faculty Senate)
Faculty Senate
BS in Music Technology Curriculum Committee
Music Curriculum Committee
Deep Dish Music Festival Planning Committee
Academic Technology Coordinator Committee
Faculty Search Committees (Music Dept. & Audio Arts & Acoustics)

Professional Service & Community

AV Technology Advisory Board, Harper Community College
Illinois Music Educators Conference — Columbia representative & workshop presenter
GameSoundCon 2024, Burbank, CA
Airwiggles Community — AirCon conferences, March through Sound challenge
Discord Community Founder — 100+ members (faculty, students, alumni)

Discography

Swing Suck Swaddle Side Sound — Scripts Records
Sunday Drone series — Bandcamp / TuneCore
The Township Set — Bandcamp / TuneCore
Of sun and machine — Bandcamp / TuneCore
A nostalgia for the light — Bandcamp / TuneCore
Experimental Systems — Bandcamp / TuneCore
The Hungry Brain Set — Bandcamp / TuneCore
Abhanden — Navona Records (Chris Wild)
AND+ — Parlour Tapes+, Various

Earlier Positions

New Music Ensemble Assistant Director, Columbia College Chicago
Percussion Ensemble Assistant Director, Ida Price Middle School
Percussion Instructor, Leigh High School