Clone Unity Survival Shooter Project
A 3D survival shooter game (based on Unity’s official tutorial) with all audio removed.
The game features a player fighting waves of enemies (ZomBear, ZomBunny, Hellephant) with raycast-based shooting, health management, and scoring. Everything works — it’s just silent.
Requirements
- GitHub Desktop (desktop.github.com)
- Unity 6 version 6000.3.7f1 (must match exactly)
Getting Started
1. Fork the Repository
- Go to github.com/danielrdehaan/unity-survival-shooter
- Click the Fork button in the top-right corner
- Select your own GitHub account as the destination
- This creates your own copy of the project that you can modify freely
2. Clone Your Fork with GitHub Desktop
- On your fork’s GitHub page, click the green Code button
- Select Open with GitHub Desktop
- In GitHub Desktop, choose where to save the project on your computer and click Clone
3. Install Unity 6000.3.7f1
- Open Unity Hub
- Go to Installs and check if version 6000.3.7f1 is listed
- If not, click Install Editor, find 6000.3.7f1 under Unity 6 releases, and install it
- If you cannot find the exact version in the Hub, use the Unity Archive to locate the install link for 6000.3.7f1
Important: You must use this exact version. Opening the project with a different version may cause import errors or unexpected behavior.
4. Open the Project
- In Unity Hub, click Open (or Add project from disk)
- Navigate to the cloned
unity-survival-shooterfolder and select it - Make sure Unity Hub selects editor version 6000.3.7f1 for this project
- Wait for the project to import (first open may take a few minutes)
5. Open the Game Scene
- In the Project window, navigate to
Assets/_CompletedAssets/Scenes/ - Double-click Complete-Game to open it
- Press Play to verify the game runs (you should see enemies spawning, shooting works — just no sound)
6. Create an Event List
- Play the game using your spreadsheet tool of choice, and create a list of what needs sounds/music in the game