Clone Unity Survival Shooter Project

Unity Survival Shooter Banner Image

A 3D survival shooter game (based on Unity’s official tutorial) with all audio removed.

The game features a player fighting waves of enemies (ZomBear, ZomBunny, Hellephant) with raycast-based shooting, health management, and scoring. Everything works — it’s just silent.

Requirements

Getting Started

1. Fork the Repository

  1. Go to github.com/danielrdehaan/unity-survival-shooter
  2. Click the Fork button in the top-right corner
  3. Select your own GitHub account as the destination
  4. This creates your own copy of the project that you can modify freely

2. Clone Your Fork with GitHub Desktop

  1. On your fork’s GitHub page, click the green Code button
  2. Select Open with GitHub Desktop
  3. In GitHub Desktop, choose where to save the project on your computer and click Clone

3. Install Unity 6000.3.7f1

  1. Open Unity Hub
  2. Go to Installs and check if version 6000.3.7f1 is listed
  3. If not, click Install Editor, find 6000.3.7f1 under Unity 6 releases, and install it
  4. If you cannot find the exact version in the Hub, use the Unity Archive to locate the install link for 6000.3.7f1

Important: You must use this exact version. Opening the project with a different version may cause import errors or unexpected behavior.

4. Open the Project

  1. In Unity Hub, click Open (or Add project from disk)
  2. Navigate to the cloned unity-survival-shooter folder and select it
  3. Make sure Unity Hub selects editor version 6000.3.7f1 for this project
  4. Wait for the project to import (first open may take a few minutes)

5. Open the Game Scene

  1. In the Project window, navigate to Assets/_CompletedAssets/Scenes/
  2. Double-click Complete-Game to open it
  3. Press Play to verify the game runs (you should see enemies spawning, shooting works — just no sound)

6. Create an Event List

  1. Play the game using your spreadsheet tool of choice, and create a list of what needs sounds/music in the game