Previous Semester: Fall 2025

Fall 2026 is a redesign. This page records how MUSC 174 ran the semester before, so the changes in the Course Design document can be read against what they replaced. The complete Fall 2025 course site — calendar, lecture pages, and assignments — is public on Notion: FA25-MUSC-174: Applied Music - Laptop.

How the course ran

Weekly rhythm: Monday lecture/demonstration · Wednesday peer critique and feedback session · Sunday assignment due to Canvas by 11:59 PM. Two sections (04 and 05), Digital Music Lab, Room 201.

Grading: Class preparedness/attendance 40% · Assignments/discussions in Canvas 40% (initial post, then thoughtful responses to at least two peers) · Final project 20% (conceived, developed, and executed by the student; approved and evaluated by the instructor).

The standing weekly assignment — “Rule 7: Work.” Most weeks carried the same prompt, after Sister Corita Kent’s seventh rule for students and teachers: reflect on everything you learned this week from the lectures and your peers, and make something new that integrates the new technical or workflow knowledge. Submit a 48 kHz / 24-bit WAV to Canvas with a few sentences on what you were working on. The repetition was the point: a weekly habit of finishing something small, every week, all semester.

Week by week

WkMonday lectureWednesdaySunday assignment
1(Labor Day) Wed: Welcome, group studio work, presentations—Organize your files (Good Digital Hygiene) — bring your laptop to show your system
2Syllabus · [[cost-breakdown-of-a-college-classCost Breakdown of a College Class]] · [[ten-rules-for-students-and-teachers-sister-corita-kentTen Rules for Students and Teachers]] · [[the-three-steps-to-not-failing
3Getting started with your DAW (Live 12 and Logic Pro learning paths; quantizing audio and MIDI)Feedback session — [[how-to-feedback-sessionHow-To: Feedback Session]]
4Getting started with synthesis — [[vitalVital]]Feedback session
5”Pre-composition”: getting started, the Library’s hit-songs guide, Ableton’s Catalog of AttributesFeedback sessionAgainst the Clock: five-minute timed sketches, at least four of them, all shared
6[[audio-mixing-the-basic-concepts-workflowsAudio Mixing: The Basic Concepts & Workflows]]Feedback session
7Studio workFeedback session (feedback form)Rule 7: Work
8Building beats — Vital, SpeedDrum Lite, the free toolkitFeedback sessionDrum Loop Transcription & Recreation: transcribe and recreate a 4–8 bar loop from a real song by ear; submit the source link, a piano-roll screenshot, and the WAV
9(No class — instructor at GameSoundCon)—Collaboration: work with at least one other student to make something new; each collaborator submits the identical file and describes their contribution
10[[audio-effects-explainedAudio Effects — Explained]]Feedback session
11Audio Effects — Explained (continued)Feedback sessionRule 7: Work
12Things you should know before you sample — [[copyright-recorded-sound-key-history-cases-andCopyright & Recorded Sound]]; sampler how-tos for Logic (Quick Sampler, Drum Machine Designer), Live (Simpler), FL StudioFeedback session
13Studio work(Thanksgiving)Rule 7: Work
14Audio mixing (continued) · [[mastering-overviewMastering Overview]]Feedback session
15Final workFeedback sessionFinal project: pick something you made this semester that you are proud of, make it a little better, and share it as an audio file

What changed for Fall 2026, and why

Fall 2025Fall 2026Reason
Weekly one-off assignments (“make something new”)Four two-week sprints, alternating collaborative and soloA week is long enough to start something; two weeks is long enough to push a piece to “potentially finished.” Four finished pieces become candidates for the final instead of fifteen sketches.
Wednesday in-class critique every weekAsync feedback in StemShare every sprint, plus four live feedback sessions at the sprint seamsWith ~40 students across two sections, live critique couldn’t reach everyone every week. Written, timestamped feedback scales, persists, and mirrors professional collaboration; live sessions are kept for when everyone has just finished something.
Topics in a fixed lecture order (synthesis in week 4, mixing in week 6, beats in week 8)Six domains in build order: signal flow → MIDI → recording → sound creation → arrangement → mixingYou can’t arrange without sounds and can’t mix without an arrangement; each sprint’s domain is the one its deliverable needs.
Canvas discussions and uploadsStemShare threads, posts, and player comments; Canvas keeps the syllabus and gradebookCreative work and feedback belong in a tool built for multitrack listening; the LMS records the outcome.
Rubric-graded assignmentsSpecification grading — a live checklist on every post, pass/fail on sprint finals, one revise-and-resubmit windowRequirements are explicit and visible while the work is in progress, not discovered in the grade.
Open-ended final (“make it a little better”)First Complete Track — mix and finish your strongest sprint piece, with mixing fundamentals taught in the final two weeksThe final has a defined finishing process and material to finish.

What carried over unchanged: the laptop as the instrument, the DAW-agnostic approach (Live, Logic, Reaper, FL Studio all welcome), the free-toolkit ethic (no assignment requires paid software), the weekly Monday/Wednesday/Sunday rhythm, Sister Corita Kent’s rules, and the habit of making something every week — now inside a sprint rather than instead of one.